Version 1.2
Enhancements:
 Path Painter now uses the 3D Haven folders.
 Path Painter now uses the 3D Haven menu.
 Improved import scrip.
 Added the first version of an API that for example can be used to paint paths along Pegasus splines (example in documentation).

Fixes:
 Fixed a glitch with the import package.

Version 1.1

Enhancements:
 The paint button is now bigger.
 Changed the size hotkeys to CTRL+Q/E. 
 Updated for 2018.3 to use the new terrain API.
 Path Painter can now be placed into any directory.
 Single active terrain is now automatically selected on open.
 Made the status bar hotkey tips adapting to OSX (CTRL/CMD).
 Added visualization to show the active line (editable) and display when straight painting.
 Added a workaround for the Unity bug that causes things not to not render over the terrain in 2018.3.
 Updated warning message for non-square terrains to make it more clear that only square terrains are supported.
 
Fixes:
 Stop null pointer exceptions when the environment changes. Path Painter should now do a much better job recovering from these situations.
 Avoided cursor pointer exceptions on OSX.